Minecraft /tick Command
Controla a taxa de ticks e o fluxo do servidor, permitindo que desenvolvedores congelem, avancem passo a passo ou acelerem a execução do jogo.
Compatibilidade de Versões
Sintaxe do Comando
/tick rate <rate> | /tick freeze | /tick step <time> | /tick queryArgumentos Explicados
actionrate / freeze / step / query / sprintObrigatórioTick control action to perform.
valueInteger / TimeSpecific target values, such as ticks/second (rate) or duration (step/sprint).
Exemplos Práticos
/tick freezeFreezes all ticking aspects of the game (entities, day/night cycle, redstone) except for player movement.
/tick step 20tSteps the game forward by exactly 20 ticks (1 second) and then re-freeze.
/tick rate 40Sets the server target tick rate to 40 TPS (double normal speed) for faster simulation.
Notas Importantes
Requires permission level 3. Added in Java Edition 1.20.2. Invaluable for debugging complex redstone contraptions, checking entity AI performance, or slowing down time for game design analysis.