Minecraft /tick Command
Contrôle le débit et le flux des ticks du serveur, permettant aux développeurs de geler, avancer pas à pas ou accélérer l'exécution du jeu.
Compatibilité des Versions
Syntaxe de la Commande
/tick rate <rate> | /tick freeze | /tick step <time> | /tick queryArguments Expliqués
actionrate / freeze / step / query / sprintRequisTick control action to perform.
valueInteger / TimeSpecific target values, such as ticks/second (rate) or duration (step/sprint).
Exemples Pratiques
/tick freezeFreezes all ticking aspects of the game (entities, day/night cycle, redstone) except for player movement.
/tick step 20tSteps the game forward by exactly 20 ticks (1 second) and then re-freeze.
/tick rate 40Sets the server target tick rate to 40 TPS (double normal speed) for faster simulation.
Notes Importantes
Requires permission level 3. Added in Java Edition 1.20.2. Invaluable for debugging complex redstone contraptions, checking entity AI performance, or slowing down time for game design analysis.