Minecraft /tick Command
서버 틱 속도와 흐름을 제어하여 개발자가 진단 테스트를 위해 게임 실행을 일시 정지, 단계별 실행 또는 고속 실행할 수 있게 합니다.
버전 호환성
명령어 문법
/tick rate <rate> | /tick freeze | /tick step <time> | /tick query인수 설명
actionrate / freeze / step / query / sprint필수Tick control action to perform.
valueInteger / TimeSpecific target values, such as ticks/second (rate) or duration (step/sprint).
실용적인 예시
/tick freezeFreezes all ticking aspects of the game (entities, day/night cycle, redstone) except for player movement.
/tick step 20tSteps the game forward by exactly 20 ticks (1 second) and then re-freeze.
/tick rate 40Sets the server target tick rate to 40 TPS (double normal speed) for faster simulation.
중요 참고사항
Requires permission level 3. Added in Java Edition 1.20.2. Invaluable for debugging complex redstone contraptions, checking entity AI performance, or slowing down time for game design analysis.