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Command Reference

Minecraft /tick Command

developerJava Only

Controls the server tick rate and flow, allowing developers to freeze, step, or sprint game execution for diagnostic testing.

Version Compatibility

Java Edition:1.21.4 (1.13+)

Command Syntax

Java Edition/tick rate <rate> | /tick freeze | /tick step <time> | /tick query

Arguments Explained

Practical Examples

/tick freeze

Freezes all ticking aspects of the game (entities, day/night cycle, redstone) except for player movement.

/tick step 20t

Steps the game forward by exactly 20 ticks (1 second) and then re-freeze.

/tick rate 40

Sets the server target tick rate to 40 TPS (double normal speed) for faster simulation.

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Important Notes

Requires permission level 3. Added in Java Edition 1.20.2. Invaluable for debugging complex redstone contraptions, checking entity AI performance, or slowing down time for game design analysis.

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