Minecraft /playsound Generator.
Plays a specific sound event. Ajuste as opções abaixo para gerar a sintaxe correta instantaneamente.
Sintaxe do Minecraft Gerada
Copie e cole este comando diretamente no chat do Minecraft (pressione T) ou em blocos de comando.
O que este comando faz?
About the /playsound Generator
The /playsound generator plays sound events (ambient cues, mob roars, music discs, UI clicks) to players at designated coordinates and volumes.
How to Use This Generator
- Select sound event from the autocomplete catalog (e.g. entity.wither.spawn, ui.toast.challenge_complete).
- Choose sound source channel: master, music, record, hostile, neutral, or ambient.
- Select target player and coordinates.
- Set volume and pitch.
- Copy and run in chat or command blocks.
Parameters & Options Explained
The namespaced sound identifier from Minecraft's sounds.json.
Volume slider channel that controls this sound in audio options.
Distance radius the sound can be heard from (1.0 = 16 blocks).
Playback speed and frequency (0.5 = low pitch, 2.0 = high pitch).
Practical In-Game Example
Tested & Validated/playsound entity.player.levelup master @a ~ ~ ~ 1 1Plays the celebratory level-up chime to all players at normal volume and pitch.
Java vs Bedrock Compatibility
Important Limitations & Rules
- Sound event names differ between Java and Bedrock (e.g. Java uses entity.experience_orb.pickup, Bedrock uses random.levelup).
- Players with muted volume channels will not hear sounds sent on that channel.